![]() Google also plans to make Chat available for free sometime in 2021. People could download it from the Google Play store, or existing Gmail users could host meetings of up to 100 participants. When COVID-19 brought many businesses home and relegated social gatherings to video conferences, Google made Meet available for free. As of April 2021, Hangouts still had not been fully removed, though Google had set instructions for businesses to make a smooth transition to Meet and Chat within their workspaces and IT teams. In 2019, Google initially announced Hangouts’ eventual replacement by Google Chat and Google Meet. Google recommends using the Chrome extension for users who previously used the Hangouts Chrome app. In 2016, Google Hangouts’ Chrome extension received an update for improved group chat controls. By 2019, Google no longer supported Allo. It had artificial intelligence capabilities. In 2016, Google released an SMS messenger app called Allo. Joined together, the three services became Google+ Hangouts. ![]() Google+Messenger included chat, voice, and video conferencing. ![]() In 2012, Google announced plans to merge Talk with Google+ Messenger and Hangouts, two of its other communications tools. Google Talk had competition from other companies’ communication apps, including Facebook Messenger, iMessage, and WhatsApp. It also integrated with the popular Google+. Google Talk was an enterprise-focused instant messaging application that worked within Gmail. In the mid-2000s, Google had several separate messaging platforms. History and development of Google Hangouts and Google’s other messaging apps History and development of Google Hangouts and Google’s other messaging apps.Google Hangout apparently also has very low latency but I haven't tried that yet. Nowadays it can even be shared through only a single link, meaning not even a Steam installation (and afaik not even a Steam account) is needed at the viewers/clients end. This puts Steam Remote Play maybe on an even better spot than Discord in this field. The input transfer is not important for Jackbox directly as the interaction from the viewers works over anyway, this fact does show that this service is completely focused on ultra-low latency screen sharing because that's what's needed for playing local coop games online, even more than for Jackbox Games. In contrast to Steam Broadcast, the 2019 released service Steam Remote Play streams not only the screen from the host to the viewers but also button inputs from the viewers to the host, as it is designed for any local coop game to work over the internet. This is probably the easiest and best way for anyone to play Jackbox Games over the internet. ![]() As they are so relatively limited in terms of viewer count, it allows the stream to have way less latency. These are still limited to few people (compared to Youtube and Twitch) but enough for any Jackbox Games round. Apparently there are ultra-low-latency modes in Youtube and Twitch (look up this link) and they are "fine" but it's still meant for streaming for a big crowd, so it's still not the best way do play Jackbox Games.ĭiscord supports screen sharing in private calls and in voice chats on servers. While Twitch and Youtube (and Steam Broadcast) still focus on massive amount of viewers (obviously), latency still takes a hit with that services. Just for 2021 and onwards a new view on this topic:
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